Creating Games with cocos2d for iPhone 2
Creating Games with cocos2d for iPhone 2
ebook
Published:
24 December, 2012
ebook
Published:
24 December, 2012
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Description
There are nine complete games with increasing complexity built in this book. The process of game building is well-illustrated with screenshots and explained code. This book is aimed at readers with an understanding of Objective-C and some familiarity with the cocos2d for iPhone 2.0 framework.
More Details
| Type | Book |
|---|---|
| ISBN13 | 9781849519007 |
| ISBN10 | 1849519005 |
| Number Of Pages | 388 |
| Item Weight | 1000 g |
| Publisher / Reseller | Packt Publishing Limited |
| Format | ebook |
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Author's Bio
Paul Nygard has been a computer and technology enthusiast since he was introduced to his first computer at the age of six. He has spent most of his professional life building reporting and analytical systems for a large company. After teaching himself Objective-C in 2010, he has focused most of his attention on iOS programming. Paul created a personal development label, Troll Cave Games (http://www.trollcavegames.com), to release his mobile gaming efforts. Paul also works as a consultant and developer-for-hire for visionaries in need of a coder. In his leisure time, Paul is passionate about games, books, and music.