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Beginning OpenGL Game Programming, Second Edition Beginning OpenGL Game Programming, Second Edition by Luke Benstead

Beginning OpenGL Game Programming, Second Edition

by Luke Benstead


ISBN 13: 9781598635287

Format: Paperback (290 pages)
Publisher: Delmar
Published: 23 Apr 2009

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ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media Graphics) ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media Graphics) by Wolfgang Engel

ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media Graphics)

by Wolfgang Engel


ISBN 13: 9781584503576

Format: Hardcover (630 pages)
Publisher: Charles River Media
Published: 29 Dec 2004

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More OPENGL Game Programming More OPENGL Game Programming by Dave Astle, Kevin Hawkins, Premier Development

More OPENGL Game Programming

by Dave Astle, Kevin Hawkins, Premier Development


ISBN 13: 9781592008308

Format: Paperback (626 pages)
Publisher: Premier Press
Published: Jun 2005

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