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Re:Play: The Ultimate Games Graphics Re:Play: The Ultimate Games Graphics by Liz Faber

Re:Play: The Ultimate Games Graphics

by Liz Faber


ISBN 13: 9781856691406

Format: Paperback (144 pages)
Publisher: Laurence King Publishing
Published: 02 Nov 1998

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Used : $3.23  
 
Used : $3.23
AI for Games and Animation: A Cognitive Modeling Approach AI for Games and Animation: A Cognitive Modeling Approach by John David Funge

AI for Games and Animation: A Cognitive Modeling Approach

by John David Funge


ISBN 13: 9781568811031

Format: Hardcover (220 pages)
Publisher: A K Peters/CRC Press
Published: 22 Jul 1999

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Used : $3.77  
 
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Optimizing Windows for Games, Graphics and Multime Optimizing Windows for Games, Graphics and Multime by David L. Farquhar

Optimizing Windows for Games, Graphics and Multime

by David L. Farquhar


ISBN 13: 9781565926776

Format: Paperback (291 pages)
Publisher: O'Reilly Media
Published: 01 Dec 1999

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Used : $5.41  
 
Used : $5.41
Creating Characters with Personality: For Film, TV, Animation, Video Games, and Graphic Novels Creating Characters with Personality: For Film, TV, Animation, Video Games, and Graphic Novels by Tom Bancroft

Creating Characters with Personality: For Film, TV, Animation, Video Games, and Graphic Novels

by Tom Bancroft


ISBN 13: 9780823023493

Format: Paperback (144 pages)
Publisher: Watson-Guptill Publications Inc.,U.S.
Published: 28 Apr 2006

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Used : $6.20  
New : $20.21  
Used : $6.20 New : $20.21
Game Graphics Programming Game Graphics Programming by Allen Sherrod

Game Graphics Programming

by Allen Sherrod


ISBN 13: 9781584505167

Format: Hardcover (672 pages)
Publisher: Delmar
Published: 26 Jul 2008

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New : $53.06  
New : $53.06