Optimizing Windows for Games, Graphics and Multime
by David L. Farquhar
ISBN 13: 9781565926776
Format: Paperback (291 pages) Publisher: O'Reilly Media Published: 01 Dec 1999
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3ds Max Modeling: Bots, Mechs and Droids (Wordware Game and Graphics Library)
by Jon Weimer
ISBN 13: 9781598220445
Format: Paperback (832 pages) Publisher: Wordware Publishing Inc.,U.S. Published: 09 Jul 2008
JavaFX Special Effects: Taking Java RIA to the Extreme with Animation, Multimedia, and Game Elements (Expert's Voice in Java Technology)
by Lucas Jordan
ISBN 13: 9781430226239
Format: Paperback (300 pages) Publisher: APRESS Published: 21 Dec 2009
Creating Characters with Personality: For Film, TV, Animation, Video Games, and Graphic Novels
by Tom Bancroft
ISBN 13: 9780823023493
Format: Paperback (144 pages) Publisher: Watson-Guptill Publications Inc.,U.S. Published: 28 Apr 2006
Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games
by Dani Cavallaro
ISBN 13: 9780786444274
Format: Paperback (268 pages) Publisher: McFarland & Co Inc Published: 15 Dec 2009
Animation Unleashed: 100 Principles Every Animator, Comic Book Writer, Filmmaker, Video Artist, and Game Developer Should Know
by Ellen Besen, Bryce Hallett
ISBN 13: 9781932907490
Format: Paperback (280 pages) Publisher: Michael Wiese Productions Published: 01 Oct 2008
Game Graphics Programming
by Allen Sherrod
ISBN 13: 9781584505167
Format: Hardcover (672 pages) Publisher: Delmar Published: 26 Jul 2008