Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C
by Keith Weiskamp, Lary L. Myers
ISBN 13: 9781883577155
Format: Paperback (550 pages) Publisher: Coriolis Group,U.S. Published: 24 Apr 1995
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Real-time Animation Toolkit in C++
by Rex E. Bradford
ISBN 13: 9780471121473
Format: Paperback (778 pages) Publisher: John Wiley & Sons Published: 16 Jan 1996
Stochastic Methods in Finance: Lectures given at the C.I.M.E.-E.M.S. Summer School held in Bressanone/Brixen, Italy, July 6-12, 2003 (Lecture Notes in Mathematics / Fondazione C.I.M.E., Firenze)
by Kerry Back,Tomasz R. Bielecki,Christian Hipp,Shige Peng,Walter Schachermayer
ISBN 13: 9783540229537
Format: Paperback (311 pages) Publisher: Springer Published: 22 Nov 2004
Introduction to Game Programming with C++ (Wordware Game Developer's Library)
by Alan Thorn
ISBN 13: 9781598220322
Format: Paperback (392 pages) Publisher: Wordware Publishing Inc. Published: 11 Jul 2007
GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)
by Erik Yuzwa
ISBN 13: 9781584504320
Format: Paperback (392 pages) Publisher: Charles River Media Published: 10 Feb 2006