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3D Games Programming: Using Directx 10 and Open GL 3D Games Programming: Using Directx 10 and Open GL by Pierre Rautenbach

3D Games Programming: Using Directx 10 and Open GL

by Pierre Rautenbach


ISBN 13: 9781844808779

Format: Paperback (688 pages)
Publisher: Cengage Learning
Published: 02 Oct 2008

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Windows Game Programming with Visual Basic and DirectX Windows Game Programming with Visual Basic and DirectX by Wayne S. Freeze

Windows Game Programming with Visual Basic and DirectX

by Wayne S. Freeze


ISBN 13: 9780789725929

Format: Paperback (408 pages)
Publisher: QUE
Published: 21 Dec 2001

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Isometric Game Programming with DirectX 7.0 (Games programming) Isometric Game Programming with DirectX 7.0 (Games programming) by Ernest Pazera

Isometric Game Programming with DirectX 7.0 (Games programming)

by Ernest Pazera


ISBN 13: 9780761530893

Format: Paperback (744 pages)
Publisher: Premier Press
Published: 01 Mar 2002

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Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

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Computer Visualization for the Theatre: 3D Modelling for Designers Computer Visualization for the Theatre: 3D Modelling for Designers by Gavin Carver,Christine White

Computer Visualization for the Theatre: 3D Modelling for Designers

by Gavin Carver,Christine White


ISBN 13: 9780240516172

Format: Paperback (240 pages)
Publisher: Focal Press
Published: 11 Aug 2003

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ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media Graphics) ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media Graphics) by Wolfgang Engel

ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media Graphics)

by Wolfgang Engel


ISBN 13: 9781584503576

Format: Hardcover (630 pages)
Publisher: Charles River Media
Published: 29 Dec 2004

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Windows Game Programming for Dummies, Second Edition Windows Game Programming for Dummies, Second Edition by Andre LaMothe

Windows Game Programming for Dummies, Second Edition

by Andre LaMothe


ISBN 13: 9780764516788

Format: Illustrated (458 pages)
Publisher: For Dummies
Published: 04 Oct 2002
Other Format: Paperback

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