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Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune by Aaron Reed

Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune

by Aaron Reed


ISBN 13: 9780596521950

Format: Paperback (512 pages)
Publisher: O'Reilly Media
Published: 25 Nov 2008

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Introducing Maya 6: 3D for Beginners Introducing Maya 6: 3D for Beginners by Dariush Derakhshani

Introducing Maya 6: 3D for Beginners

by Dariush Derakhshani


ISBN 13: 9780782143539

Format: Paperback (368 pages)
Publisher: John Wiley & Sons
Published: 13 Jul 2004

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Inside LightWave 7 (Inside S.) Inside LightWave 7 (Inside S.) by Dan Ablan

Inside LightWave 7 (Inside S.)

by Dan Ablan


ISBN 13: 9780735711341

Format: Paperback (1200 pages)
Publisher: New Riders
Published: 28 Dec 2001

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3D Game Textures: Create Professional Game Art Using Photoshop 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn


ISBN 13: 9780240811482

Format: Paperback (419 pages)
Publisher: Focal Press
Published: 28 May 2009

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Designing 3D Graphics: How to Create Real-time 3D Models for Games and Virtual Reality Designing 3D Graphics: How to Create Real-time 3D Models for Games and Virtual Reality by Josh White

Designing 3D Graphics: How to Create Real-time 3D Models for Games and Virtual Reality

by Josh White


ISBN 13: 9780471149262

Format: Paperback (383 pages)
Publisher: John Wiley & Sons
Published: 04 Sep 1996

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Pro OGRE 3D Programming (Expert's Voice in Open Source) Pro OGRE 3D Programming (Expert's Voice in Open Source) by Gregory Junker

Pro OGRE 3D Programming (Expert's Voice in Open Source)

by Gregory Junker


ISBN 13: 9781590597101

Format: Hardcover (312 pages)
Publisher: APRESS ACADEMIC
Published: 28 Sep 2006

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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide) by Paul Zirkle, Joe Hogue

iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)

by Paul Zirkle, Joe Hogue


ISBN 13: 9780596159856

Format: Paperback (256 pages)
Publisher: O'Reilly Media
Published: 06 Nov 2009

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The Art of Maya: An Introduction to 3D Computer Graphics The Art of Maya: An Introduction to 3D Computer Graphics by Alias Learning Tools

The Art of Maya: An Introduction to 3D Computer Graphics

by Alias Learning Tools


ISBN 13: 9781894893824

Format: Paperback (236 pages)
Publisher: John Wiley & Sons
Published: 24 Feb 2005
Other Format: Paperback

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Collada: Sailing the Gulf of 3D Digital Content Creation Collada: Sailing the Gulf of 3D Digital Content Creation by Mark Barnes, Remi Arnaud, Tim Sweeney

Collada: Sailing the Gulf of 3D Digital Content Creation

by Mark Barnes, Remi Arnaud, Tim Sweeney


ISBN 13: 9781568812878

Format: Hardcover (250 pages)
Publisher: A K Peters
Published: 26 Oct 2006

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Learn 3D Graphics Programming on the PC (with CD-ROM) Learn 3D Graphics Programming on the PC (with CD-ROM) by Richard F. Ferraro

Learn 3D Graphics Programming on the PC (with CD-ROM)

by Richard F. Ferraro


ISBN 13: 9780201483321

Format: Paperback (1022 pages)
Publisher: Addison Wesley
Published: 26 Dec 1995

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Beginning Blender: Open Source 3D Modeling, Animation, and Game Design Beginning Blender: Open Source 3D Modeling, Animation, and Game Design by Lance Flavell

Beginning Blender: Open Source 3D Modeling, Animation, and Game Design

by Lance Flavell


ISBN 13: 9781430231264

Format: Paperback (448 pages)
Publisher: APRESS
Published: 06 Jan 2011

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