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OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.2 OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.2 by OpenGL Architecture Review Board

OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.2

by OpenGL Architecture Review Board


ISBN 13: 9780201657654

Format: Paperback (704 pages)
Publisher: Addison Wesley
Published: 23 Dec 1999
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OpenGL Reference Manual: The Official Reference Manual for OpenGL Release 1.1 (OTL) OpenGL Reference Manual: The Official Reference Manual for OpenGL Release 1.1 (OTL) by OpenGL Architecture Review Board

OpenGL Reference Manual: The Official Reference Manual for OpenGL Release 1.1 (OTL)

by OpenGL Architecture Review Board


ISBN 13: 9780201461404

Format: Paperback (490 pages)
Publisher: Addison Wesley
Published: 17 Jan 1997
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Interactive Computer Graphics: A Top-Down Approach with OpenGL Interactive Computer Graphics: A Top-Down Approach with OpenGL by Edward Angel

Interactive Computer Graphics: A Top-Down Approach with OpenGL

by Edward Angel


ISBN 13: 9780201385977

Format: Hardcover (612 pages)
Publisher: Addison Wesley
Published: 06 Aug 1999
Other Format: Hardcover

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OpenGL Programming Guide: Release 1.1 (OTL) OpenGL Programming Guide: Release 1.1 (OTL) by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis

OpenGL Programming Guide: Release 1.1 (OTL)

by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis


ISBN 13: 9780201461381

Format: Paperback (650 pages)
Publisher: Addison Wesley
Published: 04 Apr 1997

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Interactive Computer Graphics: A Top-Down Approach with OpenGL Interactive Computer Graphics: A Top-Down Approach with OpenGL by Edward Angel

Interactive Computer Graphics: A Top-Down Approach with OpenGL

by Edward Angel


ISBN 13: 9780201855715

Format: Hardcover (521 pages)
Publisher: Addison Wesley
Published: 01 Oct 1996
Other Format: Hardcover

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OpenGL Programming for Windows 95 and Windows NT OpenGL Programming for Windows 95 and Windows NT by Ron Fosner

OpenGL Programming for Windows 95 and Windows NT

by Ron Fosner


ISBN 13: 9780201407099

Format: Paperback (288 pages)
Publisher: Addison Wesley
Published: 29 Oct 1996

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OpenGL Programming Guide: Release 1.2 OpenGL Programming Guide: Release 1.2 by OpenGL Architecture Review Board, Tom Davis, Jackie Neider, Dave Shreiner, Mason Woo

OpenGL Programming Guide: Release 1.2

by OpenGL Architecture Review Board, Tom Davis, Jackie Neider, Dave Shreiner, Mason Woo


ISBN 13: 9780201604580

Format: Paperback (730 pages)
Publisher: Addison Wesley
Published: 16 Aug 1999

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The OpenGL Programming Guide: Release 1 The OpenGL Programming Guide: Release 1 by etc., Jackie Neider

The OpenGL Programming Guide: Release 1

by etc., Jackie Neider


ISBN 13: 9780201632743

Format: Paperback (640 pages)
Publisher: Addison Wesley
Published: Feb 1993

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OpenGL ES 2.0 Programming Guide OpenGL ES 2.0 Programming Guide by Dave Shreiner, Dan Ginsburg, Aaftab Munshi

OpenGL ES 2.0 Programming Guide

by Dave Shreiner, Dan Ginsburg, Aaftab Munshi


ISBN 13: 9780321502797

Format: Paperback (480 pages)
Publisher: Addison Wesley
Published: 24 Jul 2008

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More OPENGL Game Programming More OPENGL Game Programming by Dave Astle, Kevin Hawkins, Premier Development

More OPENGL Game Programming

by Dave Astle, Kevin Hawkins, Premier Development


ISBN 13: 9781592008308

Format: Paperback (626 pages)
Publisher: Premier Press
Published: Jun 2005

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Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics) Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics) by Kari Pulli, Tomi Aarnio, Ville Miettinen, Kimmo Roimela, Jani Vaarala

Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics)

by Kari Pulli, Tomi Aarnio, Ville Miettinen, Kimmo Roimela, Jani Vaarala


ISBN 13: 9780123737274

Format: Hardcover (464 pages)
Publisher: Morgan Kaufmann
Published: 04 Dec 2007

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iPhone 3D Programming: Developing Graphical Applications with OpenGL ES iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by N/A

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

by N/A


ISBN 13: 9780596804824

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 14 May 2010

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