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The Rough Guide to Videogames (Rough Guide Specials) The Rough Guide to Videogames (Rough Guide Specials) by Rough Guides, Kate Berens, Geoff Howard

The Rough Guide to Videogames (Rough Guide Specials)

by Rough Guides, Kate Berens, Geoff Howard


ISBN 13: 9781843539957

Format: Paperback (312 pages)
Publisher: Rough Guides
Published: 01 Aug 2008

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Computer Games: Text, Narrative and Play Computer Games: Text, Narrative and Play by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott

Computer Games: Text, Narrative and Play

by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott


ISBN 13: 9780745634012

Format: Paperback (224 pages)
Publisher: Polity Press
Published: 01 Feb 2006

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Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution by Heather Chaplin,Aaron Ruby

Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution

by Heather Chaplin,Aaron Ruby


ISBN 13: 9781565123465

Format: Hardcover (288 pages)
Publisher: Algonquin Books of Chapel Hill
Published: 04 Nov 2005
Other Format: Paperback

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I am 8-bit I am 8-bit by John M. Gibson

I am 8-bit

by John M. Gibson


ISBN 13: 9780811853194

Format: Paperback (156 pages)
Publisher: Chronicle Books
Published: 24 Apr 2006

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Trigger Happy: Videogames and the Entertainment Revolution Trigger Happy: Videogames and the Entertainment Revolution by Steven Poole

Trigger Happy: Videogames and the Entertainment Revolution

by Steven Poole


ISBN 13: 9781559705981

Format: Paperback (304 pages)
Publisher: Arcade Publishing
Published: 15 Sep 2004

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The Meaning of Video Games: Gaming and Textual Strategies The Meaning of Video Games: Gaming and Textual Strategies by Steven E. Jones

The Meaning of Video Games: Gaming and Textual Strategies

by Steven E. Jones


ISBN 13: 9780415960564

Format: Paperback (208 pages)
Publisher: Routledge
Published: 15 Feb 2008

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Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy by Craig A. Anderson,Douglas A. Gentile,Katherine E. Buckley

Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy

by Craig A. Anderson,Douglas A. Gentile,Katherine E. Buckley


ISBN 13: 9780195309836

Format: Hardcover (200 pages)
Publisher: OUP USA
Published: 25 Jan 2007

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The Business and Culture of Digital Games: Gamework and Gameplay The Business and Culture of Digital Games: Gamework and Gameplay by Dr Aphra Kerr

The Business and Culture of Digital Games: Gamework and Gameplay

by Dr Aphra Kerr


ISBN 13: 9781412900478

Format: Paperback (192 pages)
Publisher: Sage Publications Ltd
Published: 18 Mar 2006

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Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution by Heather Chaplin, Aaron Ruby

Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution

by Heather Chaplin, Aaron Ruby


ISBN 13: 9781565125452

Format: Paperback (304 pages)
Publisher: Algonquin Books of Chapel Hill
Published: 10 Nov 2006

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Gamer Theory Gamer Theory by M Wark

Gamer Theory

by M Wark


ISBN 13: 9780674025196

Format: Hardcover (240 pages)
Publisher: Harvard University Press
Published: 08 May 2007

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The Video Game Theory Reader The Video Game Theory Reader by Mark J. P. Wolf, Bernard Perron

The Video Game Theory Reader

by Mark J. P. Wolf, Bernard Perron


ISBN 13: 9780415965798

Format: Paperback (304 pages)
Publisher: Routledge
Published: 19 Aug 2003

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Introduction to Game Studies: Games and Culture Introduction to Game Studies: Games and Culture by Frans Mäyrä

Introduction to Game Studies: Games and Culture

by Frans Mäyrä


ISBN 13: 9781412934466

Format: Paperback (208 pages)
Publisher: Sage Publications Ltd
Published: 18 Feb 2008

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